Globalize the Education of Generation Z with Gaming, Webtools and Apps

Presenter(s): 
Kathy Beck and Karen Van Vliet
University: 
Iredell-Statesville Schools

A hands-on session exploring cognitive learning and the connections to successful educational activities and lessons using educational gaming as well as many web tools and apps. Tools, apps and gaming selections aligned to Blooms Digital Taxonomy and connecting Common Core and ISTE/NETS standards. We will showcase collaboration concepts for 21st century global student competence. Benefits to educators would be understanding connections and exposure to concepts, tools and strategies to integrate a wide variety of options into instruction.
 LEARNING OBJECTIVES FOR THE SESSION:A hands-on session exploring cognitive learning and the connections to successful educational activities and lessons using educational gaming as well as many web tools and apps. Tools, apps and gaming selections aligned to Blooms Digital Taxonomy and connecting Common Core and ISTE/NETS standards. We will showcase collaboration concepts for 21st century global student competence. Benefits to educators would be understanding connections and exposure to concepts, tools and strategies to integrate a wide variety of options into instruction.

Contact

Workshops
828-262-7565
Belk Library & Info Commons
3rd Floor

AsULearn/Instructional Design
Email: idesigner@appstate.edu
Belk Library & Info Commons
3rd Floor

Interactive Video Services
Anne Belk Hall
828-262-4894

Web Services
116 Edwin Duncan Hall
webmaster@appstate.edu

QEP Global Learning


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